Thoughts on Apple Music


Tomorrow is exactly 3 months from the day Apple Music first launch, so it means that those of us who signed up on the first day for the free trial will realize that it comes to an end and be charged $9.99/month if you don’t unsubscribe.

I decided to unsubscribe. To be honest, the only reason for my unsubscribing is a big one. I can’t use it in a browser. What both Spotify and Rdio have going for them are browser versions that I can use literally anywhere, including at work. To keep up with Apple Music means I have to keep an updated version of iTunes, which results in fighting with IT to let me download something that they might not deem worthwhile.

The interface and selection were great. Beats One has some interesting artists as guests, but all this goes to waste if it remains inaccessible to people who don’t have wifi at work (waste of data on phones and devices) or can’t download iTunes on their computer.

Moved Ride the Tempo to the Cloud

Moving to the Cloud

Over the past week, I moved Ride the Tempo to a Cloud. I don’t fully know what this means as I was hosted on a shared server on Bluehost before. I’m still on Bluehost but I made the switch to their Cloud service with not much variation in price.

I always thought everything hosted on the internet in general was already “on the cloud”. From what I understand, cloud hosting means that your stuff is mirrored on multiple machines so that if it goes down somewhere it will still be live elsewhere. That seemed like a plus to me as any downtime detracts people away.

It also allows for more files to be hosted on the server (unlimited is never really unlimited) and the load times are bit faster. There were a few glitches and 403s I had to work through that were a bit frustrating but now that it is finally up I can definitely see an improvement in speed.

I now welcome the Cloud!


Adventure Time Card Wars (iOS)


I caved and purchased the Adventure Time Card Wars game for $4.95. Despite it being a paid game there are still in game purchases such as heart energy and premium games. However the quality of the content is worth the more than 99cent price tag.


It plays a bit differently than physical card version. Attacks have a spinning wheel that are a little bit up to chance and effects that increase or decrease attack and defense stack. 

There are a ton of cards in the game that can be earned in battle or discovered through treasure chests. Buying premium gems will give you rare cards, but you can get them with in game money as well so there isn’t a need to spend more than the original $4.95. 

There are hundreds of levels and also a function to battle other random people. This is my favourite iPhone card game yet. 



While having a mini adventure at BMV, I stumbled on this little book I had to have on my work desk (since I do social media as my day job). It is a collection of “Twitterature”: reworkings of recognizable books told in 20 tweets or fewer by the protagonist of the story.

Here’s an example:


That’s totally how Bilbo Baggins would tweet right?

It’s a funny book to have on your desk for quick entertainment.

My First Bunz Trade 

I finally got invited to Bunz Trading Zone, a secret Facebook group where people trade their useless stuff for things they need. No money is allowed. The philosophy behind it is that things aren’t really worth their money value if they are not being used. 

One of my first posts was for my Smithers minifigs. I wrote “Have 3 Smithers need to get rid of 2.” I got an overwhelming number of responses. It’s amazing how many people will reply if you post anything, even empty bottles. Your garbage is someone  else’s treasure. 


I traded one of the Smithers for this today. An Ionix Ash in the box. I wouldn’t have even know this existed if it weren’t offered to me. Now I can’t wait to build it!

The other Smithers trade will happen over the weekend along with something else. I am just so excited with the possibility of treasure trading! This is so much fun.